Feedback:User/ObieQuiet/Server Side API
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Server Side API | |
---|---|
User | ObieQuiet |
Categories | Player interaction Mechanics |
Public Web Interface[edit]
Not information fetched by the Guild Wars 2 client; access to that would be a separate and much more detailed suggestion
What[edit]
- Provide data through a web interface to any program without authenticating a log-in account.
- Allow a user to choose sharing options for what data shared from the account.
How[edit]
- A player can mark their account as 'Public' allowing anyone to retrieve basic information/statistics on that account.
- The database containing the player's information would be exported to an xml file, which could be fetched via http.
- To reduce server and network strain, updates would be load dependent; not real time.
- Public facing web portal accessed through the same system as PvP stats and player interfaces would provide the location
- (Some region based server address with a hash of the account name as the location of the xml dump)
Why[edit]
- Already creating web based game interfaces, just an extension.
- Provides community developers to use game data without running the client
- Game networks/profiles could support it, Facebook whatevers, Xfire, Raptr, Steamworks etc.
- Sharing character information is good.
When[edit]
- Having an interface/process documented by public beta release would allow 3rd parties to start working before release
- When you need something to sate the appetites of community developers.
- Before or around providing client API's for more sensitive data(Xfire/Steamworks/PSN integration).
- Ok, you got me. Anytime before DNF is released ;)
I plan on making community tools(web and client side) as soon they are released.
Anet and modders can email this account with questions/suggestions/requests!