Feedback:User/Obsidiancat31/Absence of TA and effects on RA

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I am concerned about the absence of TA (Team Arenas) and its pressure on RA (Random Arenas).

I have found that alot of the old school TA players really miss playing with their old friends in TA. Which there is nothing wrong with. However, they make up for this by "synching ra" by timing the clock with other players in order to get into a supposedly random team with their friends and guild mates. Through the use of ventrillo, they are able to make much more coordinated efforts that a truly random team cannot easily make.

While not having to go through finding a team is an area that RA shines, its almost impossible to get to 15-20+ wins without a synch team at present.

I suggest bringing back TA, not only for myself, but all the people who miss the arena. Having a 4v4 coordinated fight is intricate, and its the best place to practice basic team tactics and pvp with guild mates, before upgrading to 8v8 pvp matches such as HA and gvg.

I would like to ask for ta back, not only for the veterans, but for newer pvpers like myself who want a place to practice daily to hone their skills.

Thank you for the consideration.

--Obsidiancat31 23:15, 2 September 2011 (UTC)