Feedback:User/Porcelain1/Minion Degeneration
Minion Degeneration | |
---|---|
User | Porcelain1 |
Categories | Mechanics |
Currently minions degenerate based on time and this makes even a few minions very frustrating and in a few cases unfun. I think that they should try to tie the degeneration to how many minions are present. In short, the number of minions equals the maximum degeneration. This means that maintaining a full set of 10-11 (depending on your build) will still be difficult and this would not be a buff for those types of minion masters. Other minion users that maintain only 1-3 minions would enjoy the benefit of minions without having to take any addtional skills to maintain them (Verata's Sacrifice, Blood of the Master). This would also allow minion masters to maintain a few minions on "long journies" and enter a fight with at least a few healthy minions rather than alot of dieing ones. This doesn't take away from the fact that having many minions is more powerful than a few, and, to clarify, would not change the way the degeneration works other than the maximum possible cap for the degeneration (e.g. the time intervals for the degeneration still applies).