Feedback:User/Raine Valen/Improve the Faction System: More than an Inconvenience

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Title Effect: Rewarding your Dedication[edit]

  • Luxon Title: allows you to equip up to 1...3...3 Luxon skills.
  • Kurzick Title: allows you to equip up to 1...3...3 Kurzick skills.


Faction Armor: Represent![edit]

  • Non-Elite Faction armor is craftable starting at rank 4 and provides an effective +1 to the title while 2 pieces are worn, and an additional +2 while 4 pieces are worn.
  • Elite Faction armor is craftable starting at rank 10 and provides an effective +2 to the title while 2 pieces are worn, and an additional +3 while 4 pieces are worn.

Existing armor may be upgraded (e.g. Infused) by talking to an NPC located in Kaineng Center, provided that the character has the correct title level.


Faction Skills[edit]

  • Usable in PvE; count toward the normal cap of 3.
  • Usable in Factions PvP, including FA, JQ, AB.

Luxon: On the Offensive[edit]

Warrior[edit]

4 Adrenaline1 Activation time3 Recharge time Raider's Strike – Melee Attack. Strikes target and adjacent foes. Deals +3...37...45 Earth damage and causes knock down. No effect unless these foes are moving.

5 Energy4 Recharge time Raid Frenzy – Stance (8 seconds). You attack 33% faster and move 1...12...15% faster. You have -40 armor.

Ranger[edit]

10 Energy½ Activation time5 Recharge time Raider's Shot – Half-Range Bow Attack. Deals +3...37...45 damage and interrupts an action. Causes knock down if that action was a spell.

10 Energy12 Recharge time Maraud – Stance (3...7...8 seconds). You move and attack 33% faster.

Elementalist[edit]

10 Energy1 0.5½ Activation time12 Recharge time Cannon Fire – Spell. Slow-moving projectile. Hits target and nearby foes. Deals 3...9...10 fire damage for each rank in Fire Magic and causes knock-down.

10 Energy1 Activation time12 Recharge time Jade Tomb – Hex Spell (1 second for each 12...5...3 ranks in Water Magic). Target foe takes 2...7...8 Cold damage for each rank in Water magic. That foe is interrupted and cannot move, attack, or use skills.

10 Energy¾ Activation time12 Recharge time Storm Winds – Enchantment Spell (5...11...12 seconds). Target ally moves 2% faster for each rank in Air Magic. Each second, foes adjacent to that ally take 2...4...4 damage for each rank in Air Magic.

10 Energy2 Activation time12 Recharge time Jade Spikes – Enchantment Spell (5...11...12 seconds). Target ally has +1...3...3 armor for each rank in Earth Magic. Whenever this ally takes damage, adjacent foes take 2...4...4 damage for each rank in Earth Magic.

Mesmer[edit]

x Energyy Activation timez Recharge time Luxon Mind Trick – (Illusion)

x Energyy Activation timez Recharge time Mental Piracy – (Domination)

Kurzick: Protect it All[edit]