Feedback:User/Seef II/Alternative damage weapons
Alternative damage weapons | |
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User | Seef II |
Categories | Mechanics → User interface Player vs. Player |
While it's not the biggest issue facing PvP equipment (and there are issues especially regarding shields and requirement) it's one that in my opinion was overlooked when the PvP equipment generator was made. That is, allowing the user to select the damage type of their weapons. The PvP Equipment list is cluttered enough, but for those who like to optimize their gear this is one thing that can change.
Here's what I mean: for axes, the Battlepick deals piercing damage while almost every other type of axe does slashing. Given that opponents may be wearing certain shields to counter slashing damage, having a piercing axe available for selection in the PvP equipment panel can be useful. That way, a player won't be forced to switch to an elemental weapon and lose his vampiric or zealous mod, lest he risk a reduction in the damage he deals. Similar lines of thinking go with hammers (Colossal Pick), swords (Jitte), and daggers (Butterfly Knives vs. Zodiac Daggers for example). Caster weapons, especially for ritualists, are less important but there's a variety to be had there as well. For necromancers, I know Shivers of Dread and its copy don't really see use in PvP but for the few that dare run it, the choice between a Dark weapon and a Cold weapon is clear. Offer both for Curses, as they exist in PvE that way.
I'm not asking for earth-dealing Fire Rods, just match what PvE has to offer in the PvP panel for the sake of completeness.