Feedback:User/Sootreaver/Party-wide Protection Prayers
Party-wide Protection Prayers | |
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User | Sootreaver |
Categories | Skill feedback → Monk → Protection Prayers Player vs. Environment → PvE skills |
Protection prayers has many powerful single target skills but there is only one skill, aegis, to mitigate party-wide damage and it is only effective against attacks. Some underpowered, underused and largely worthless protection skills should be changed to give monks some more options to deal with aoe damage.
5 ¼ 45 Amity is far too situational and ends too easily to see use in any gameplay format or situation. Amity should be changed to be an elite party-wide version of reversal of fortune.
- Elite Enchantment Spell. For 8 seconds, the next time party members within earshot would take damage or life stealing they are healed instead, maximum 5...53...65
10 1 45 Long recharge and disabling effect make it inferior to the many powerful single target protects already available. Instead of adjusting numbers so mark can try to compete with other similar skills it should get a functionality change so it provides new options for protect monks.
- Elite Enchantment Spell. For 3...9...11 seconds, the next 20...164...200 damage each party member within earshot receives is negated. The damage negation is individual as in if party member A reaches the limit the other team members aren't effected.
5 1 5 Compared to guardian pensive is redundant and unwieldy it's only advantage is a longer duration but that makes no difference because the enchantment has a chance of doing nothing. There is no real reason for the skill to exist in its current form because the core skill guardian will be better almost every time.
- Enchantment Spell. For 1...10...12 seconds, party members within earshot take 1...19...23 less damage from spells.