Feedback:User/Talamare/Charging Strike

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Fairly unused elite

suggestion - 5 Energy0 Activation time5 Recharge time Elite Stance. For 1...8...10 seconds, you run and attack 33% faster. Your next successful melee hit does +10...34...40 damage and you gain 0...1...1 adrenaline and this Stance ends. This Stance ends if you use an Attack Skill.


The IAS is to make it easier to hit with the 1 attack, and you gain 1 adren to fuel your other attacks... also changed the end clause to only attack skills to allow the user to use heal skills and such but still prevent them from stacking attack +damage with this