Feedback:User/Teisei/Balthazar's Pendulum

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Currently, Balthazar's Pendulum provides a single use anti-knockdown buff and if possible, knocks down the foe that caused the knockdown.

I suggest, that Balthazar's Pendulum would work like this:

10 Energy¼ Activation time15 Recharge time

Elite Spell. For 3..8..10 seconds, next time target ally would become knocked down, all foes adjacent to that ally are knocked down instead, take 10..22..26 holy damage and Balthazar's Pendulum ends.

This way, Balthazar's Pendulum would trigger from any knockdown, even if it was an environmental effect or self-caused (like Drunken Blow).

Balthazar's Pendulum wouldn't change much. The main difference to the current one would be the spell becoming AOE instead of being a single target spell. In addition to the knockdown, the spell would cause slight AOE damage to adjacent foes.