Feedback:User/Tigrejita/Dark Reverie Jump Puzzle
From Guild Wars Wiki
< Feedback:User | Tigrejita
Jump to navigationJump to search
Dark Reverie Jump Puzzle | |
---|---|
User | Tigrejita |
Categories | Player vs. Environment |
For the Dark Reverie jumping puzzle, we could really use something like what was used in Goemm’s Lab and Griffonrook Run: a re-start/spawn point in between the end of the Morgan’s Spiral jump puzzle and the start of Dark Reverie jump puzzle. I think having the NPC Tamer Chyde offer to return you to the start of Dark Reverie should you fall to your death, would work well. The player would still have to finish Morgan’s Spiral first, and then talk to Tamer Chyde first, but they wouldn’t have to do Morgan’s Spiral over and over and over again when they fall and they wouldn’t have to spend 1 silver and 39 copper every time to waypoint out to the beginning of Morgan’s Spiral to start again.