Feedback:User/Tounaku/Balthazar's Pendulum

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Balthazar's Pendulum Balthazar's Pendulum

5 Energy¾ Activation time5 Recharge time Elite Enchantment Spell. For 1...6...7 seconds, the next time target ally attacks or casts a spell that targets a foe, that ally deals an additional +0...12...15 damage. That ally is then healed for the total amount of damage that he or she dealt (maximum of 10...50...60 health), and loses up to one condition.

This skill is never really used due to its minimalistic effect (only prevents 1 knockdown), and in taking it, one generally just loses an elite slot. I suggest a full functionality change. I think that Smiting Prayers needs to be more of a buffer skill line. In addition to this, the line needs a better way to keep people alive.
Balthazar's Pendulum Balthazar's Pendulum

5 Energy¾ Activation time7 Recharge time Elite Enchantment Spell. For 1...6...7 seconds, the next time target ally takes damage that exceeds 10% of that ally's total health, that ally is healed for 10...62...75 health, the foe that dealt the damage takes 10...62...75 damage, and this enchantment ends.

This version would still keep the "smiting pendulum" aspect of the skill intact while providing some more survivability to the Smiting Prayers line.