Feedback:User/Ulterion/Blinding Surge

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Blinding Surge Blinding Surge - 10 Energy1 Activation time7 Recharge time - (Air Magic) - Elite Spell. Target foe is struck for 5...41...50 lightning damage. That foe and all adjacent foes are Blinded for 1...5...6 seconds. This Spell has 25% armor penetration. Increase cast time to one second, reduce blind duration by one to two seconds and increase its recharge to six or eight seconds. This change, combined with the proper antimeasure [-40% blind shield plus rune of clarity] will enable meleers to stand a fighting chance at interrupting this elite. In 4v4, Blinding Surge is overused and overpowered against meleers. I've even ran into a random team of three B. Surge elementalists because it's just too overpowered against meleers. It's brainlessly used and often referenced as "1-1-1-1-1'ing" or "face-rolling".