Feedback:User/Ulterion/Mending

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Remove the -1 energy cost, lower the cast time to 1/4 second, recharge to 4-8 seconds, duration to 30 (fixed) seconds, and add a conditional functionality of:

"Ally recieves +0...3 health regeneration, and gains double regeneration if out of combat. Note: optional condition for balance of "ends if ally attacks or uses a skill".

Mending in its current form sees very little usage in PvP, and if this change were made it'd finally make mending useful after being in the underpowered category for so long.