Feedback:User/Wandering Traveler/Revive Animal

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Revive Animal has always bothered me, being inferior to comfort animal in every way. Its extremely short range and pathetically long recharge make it...less then desirable. I'm no insane game balancer, and I'm honestly not sure what to do with the second variable set, but perhaps this would be a possible change....

Revive Animal Revive Animal - 5 Energy4 Activation time5 Recharge time - (Skill). Resurrect all allied animal companions in the area with -10...42...50% Health. This skill is disabled for an additional -20...12...10 seconds for each Animal Companion revived in this way.