Feedback:User/Wretched90/Fire Magic

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I think it is a little dumb how every single fire magic skill seems to to the same thing but with a slightly different twist. There needs to be more variety and conditional skills. Fire can do more than just hurt and burn people. Burn victims often suffer from infection so adding disease to some fire magic skill would make sense. A skill like Star Burst is a perfect example of something they could change. Instead of hitting nearby foes with the damage, nearby foes should be set on fire,and then either become poisoned or blinded from the gamma radiation an actual star burst would give off. Also none of the fire magic skill have the cripple effect of lava in the game. This seems odd considering there is a skill called Lava Font. Also some powerful fire skills could be nerfed by setting the caster on fire which would not only help prevent their spamming but also add elementalist synergy with necros. Firestorm should also have decreased damage and in increased area of effect because nobody with any brains will stand in the same spot for 10 seconds and a firestorm in real life spreads rapidly and covers a large area.