Feedback:User/Xadus/Guild Wars 2: Targeting

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For the last beta, we noticed that the targeting system was a little weird. It was difficult to target and attack certain targets. We assigned certain keys to target the nearest enemy, in which it targeted another enemy. Is there a nearest ally targeting function? If there is, why target them if there are minimal skills that target allies? When playing Guild Wars 1, it was extremely easy to target an ally, heal them, buff them or whatever. It seems as though in Guild Wars 2, being in a team has a lot to do with one's own capability and skill. Enhancing the targeting system would be excellent.


Also: When I was the ranger, I had a certain attack that would shoot multiple arrows at a single target. It would be better if whenever I used that skill (before I targeted an enemy) then targeted an enemy after the skill has been initiated, the character will lock on to that enemy and finish his/her skill.

In example: If i'm charging with my pet, and I select skill #2. My arrows are shooting at nobody. Then I target an enemy, and viola my arrows are being shot at the target. Instead of waiting till the skill ends it auto targets the enemy chosen.