Feedback talk:User/Agaetis Ros/One shot in Jade Quarry

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I think being able to nuke it is kinda the point. Rypofalem 20:28, 10 October 2009 (UTC)

Depend on your point of view… It must be exciting for people who like to play easily (like perma, etc.), but it is quite boring for other people. What is the point to put different NPC, with different skills, etc. if they die in 1s anyway? You just need THE build and run. Agaetis RosAssassin 14:30, 12 October 2009 (UTC)
It think they should implement the same system that is in use in AB. I mean when you want to cap a shrine you have to wait some time. It would give the opposite team time to react and kill the nuker, thus encouraging team work rather than insane "insta-rape" nukes... 84.101.141.160 15:02, 12 October 2009 (UTC)
I play as a monk so defending NPCs against nukers while defending yourself against melee and defending turtles is fun enough. Rypofalem 02:01, 19 October 2009 (UTC)
Maybe, but the game would be much funnier without nukes. Some days ago, I killed once more a smit, ans some seconds all the NPC at the quarry died suddenly. All that is meaningless. I admit I only play in Quarry for Batha and Kurzick, and for few Z coins. But I have few fun playing that, it is just like a farm. I think this is a reason why there are many leechers and leavers. Agaetis RosAssassin 12:21, 19 October 2009 (UTC)

Support[edit]

My name is Raine and I approve of this idea. User Raine R.gif is for Raine, etc. 22:17, 14 July 2010 (UTC)