Feedback talk:User/Damysticreaper/Summoning Stones

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No split. Turns 1 ooze into more oozes which completely defeats the purpose of making them balanced.
Also raptors should have that whacky bite skill. Because that would make them useful instead of just terrible. --BriarUser Briar Sig 3.jpgThe Spider 14:29, 8 February 2011 (UTC)

I really like what you did with the Gaki and the Christmas summons. --BriarUser Briar Sig 3.jpgThe Spider 17:02, 8 February 2011 (UTC)
The Gaki summon was an easy fix, i play restoration myself so i already had a good idea wich skills work. Knowing how effective Spirit Channeling is for energy managment (can fully restore your energy bar) it seemed the best option to take for an NPC who tends to spam Vengeful Weapon and has a costly spirit. The cristmas summons gave me a bit more trouble tough, finding out wich skills would suit them best was quite a hassle. My own personal favorite tough is the Swarm of Bees. Damysticreaper 17:20, 8 February 2011 (UTC)
I was wondering why not give them their own special attack? For instance:
Monster skill.jpgSwarm - The swarm attacks 4...7...8 times, Causing 20...24...25 damage with each strike.
--BriarUser Briar Sig 3.jpgThe Spider 17:26, 8 February 2011 (UTC)
Because i only use skills that already exsist, i seriously doubt anet would go making new skill to improve summons. Besides why go trough the trouble thinking up new ones when the skills that are already available do just fine. Damysticreaper 17:45, 8 February 2011 (UTC)
True. --BriarUser Briar Sig 3.jpgThe Spider 18:07, 8 February 2011 (UTC)

Shining Blade Warhorn[edit]

Orison is lame. Patient spirit is not.
necro is bad-ass. Nicely done.
Ele is Badass. Nicely done.
Sin is Fairly good, but would probably be better with WotA.
Derv needs less shield of force and moar pious fury.
--BriarUser Briar Sig 3.jpgThe Spider 23:32, 18 March 2011 (UTC)

Since the attributes of the summons with 2 attributes seem to go to 15-15 at lvl 20 you should not underestimate orison of healing at 15 healing prayers buffed with healer's boon at 15 divine favor, it heal directly for 163 health for 5 energy every 2 seconds. And replacing it with patient spirit would mean more usage of heal other and a larger stress on the energy of the monk.
If i am not planning on replacing flashing blades with wota and shield of force with pious fury. If i am gonna do that both summons will have no defense whatsoever anymore. With an already limited bar and limited self support they won't last long in melee if they don't have proper defense. Also keeping in mind that the dervish does not have a lasting enchantment to use the armor boost of mysticism. Second reason why is because i don't plan on giving attackers a form of IAS to keep a balance between them. Damysticreaper 23:46, 18 March 2011 (UTC)