Feedback talk:User/Dark Morphon/Averting Water Magic Power Creep

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I'm afraid that the concept of having 3(!) short cast time Water Magic Snares is pretty broken. I've made sure the ones that are being used are roughly equal in effectiveness but maybe it would be best to just find a new function for these skills or at least one of them. Thoughts? Dark Morphon 15:06, 6 December 2009 (UTC)

Couldn't agree more, the addition of winter's on top of f-gust as a cheap, relatively short recharge, ranged, non-projectile snare was quite necessary. The fact that it's 3/4s cast and stacks in with MoI nicely just adds to the problem. I think your suggestions would largely reverse this creep, but MoI itself should also be addressed. Zen` 17:40, 7 December 2009 (UTC)
I've reworked Mirror of Ice on a different page. Dark Morphon 16:24, 8 December 2009 (UTC)