Feedback talk:User/Dark Morphon/Contagion
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Okay, correct me if i'm wrong but, if all conditions on enchanted ally act like disease, wouldn't that mean that most enemies in PvE aren't affected by this? Lou Wolfskin 12:24, 28 September 2009 (UTC)
- Don't care, they can split it if they want. This suggestion is purely for PvP, just like all my suggestions. PvE sucks balls anyway. Dark Morphon 09:27, 29 September 2009 (UTC)
- Seems way too powerful. This in your midline with a headbutt warrior? Daze condition to anything he gets in nearby range of.... completely broke. Even if you made it self only to avoid this, note that contagion guy doesn't even need to change his secondary to get easy draw off said warrior.--118.90.125.120 13:10, 30 September 2009 (UTC)
- As an aside, you've probably just turned the game into teams running no conditions and teams with contagion midline and martyr frontline wammos.--118.90.125.120 13:14, 30 September 2009 (UTC)
- Hmm, I had missed that synergy with Headbutt. Would letting it end after spreading 3 conditions or something like that be a good idea to limit this skill? Also, thanks for your insights, you look like a rather intelligent contributor. Dark Morphon 14:42, 30 September 2009 (UTC)
- It's probably better if this was a hex spell? -- Halogod35 14:54, 30 September 2009 (UTC)
- Interesting. Dark Morphon 14:55, 30 September 2009 (UTC)
- Otherwise, if it's going to stay an enchantment spell, I'd rather see it go something like this "Target ally's melee attacks transfer one condition and it's remaining duration to foe" -- Halogod35 15:00, 30 September 2009 (UTC)
- Still useless, tbh. Make it like Tainted Flesh, and spread it party wide, that may work. -- NUKLEAR IIV 18:38, 4 October 2009 (UTC)
- I think that would be very dangerous. Dark Morphon 16:33, 14 October 2009 (UTC)
- What do you think you'll spread? Blind? DW? I guess DW is the worst, but as long as you're not abusing that with a spike, there isn't much good to that. NuVII 16:53, 14 October 2009 (UTC)
- I think that would be very dangerous. Dark Morphon 16:33, 14 October 2009 (UTC)
- Still useless, tbh. Make it like Tainted Flesh, and spread it party wide, that may work. -- NUKLEAR IIV 18:38, 4 October 2009 (UTC)
- Otherwise, if it's going to stay an enchantment spell, I'd rather see it go something like this "Target ally's melee attacks transfer one condition and it's remaining duration to foe" -- Halogod35 15:00, 30 September 2009 (UTC)
- Interesting. Dark Morphon 14:55, 30 September 2009 (UTC)
- It's probably better if this was a hex spell? -- Halogod35 14:54, 30 September 2009 (UTC)
- Hmm, I had missed that synergy with Headbutt. Would letting it end after spreading 3 conditions or something like that be a good idea to limit this skill? Also, thanks for your insights, you look like a rather intelligent contributor. Dark Morphon 14:42, 30 September 2009 (UTC)
- As an aside, you've probably just turned the game into teams running no conditions and teams with contagion midline and martyr frontline wammos.--118.90.125.120 13:14, 30 September 2009 (UTC)
- Seems way too powerful. This in your midline with a headbutt warrior? Daze condition to anything he gets in nearby range of.... completely broke. Even if you made it self only to avoid this, note that contagion guy doesn't even need to change his secondary to get easy draw off said warrior.--118.90.125.120 13:10, 30 September 2009 (UTC)