Feedback talk:User/Erasculio/Multipartite bosses
Well, I wasn't that far away of setting up a feedback page on my own for this multipartite bosses topic. I want to say that I don't like the way it has worked (and is still working?) in fight with the Shatterer for example. You have 3 points on the Shatterer you can attack, but honestly, it's not looking/working like I'm really targeting/attacking any part of the Shatterer. I'm targeting the selected point, shooted arrows will explode on this point and do damage when hitting this point. Problem is, this points doesn't move, but the Shatterer does in some ways, which results in causing damage to the Shatterer, without really hitting him. For example, you targeting the left point (which I think belongs to his right arm), you shoot a arrow on it (the point, not on the shatterer or his arm), but the right arm currently isn't on the point. That already looks strange, but really bad part out of that is, he will take the damage all the same.
So, multipartite bosses (even if there are still be just one health bar for the boss) are ok for me, but it should work more like I'm selecting a part(!) of the boss, not a point(!) that (sometimes) is just near the boss. I want to attack the boss, not a point near/over it.
--Replect 20:51, 30 March 2011 (UTC)