Feedback talk:User/Errantdreams/Bank and Bag Space Suggestions

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Excellent suggestion. Support. I've never understood what benefit comes from making a player have to constantly run back-and-forth between a bank, a storage chest, merchants, crafting stations, etc. It's just an exercise in tedium which adds nothing to the enjoyment of the game. It is - in essence - a form of grind. Not combat leveling grind, but crafting and selling grind.


If ArenaNet is sincere about eliminating grind, then it should be applied to all aspects of the game; not just combat. They've accomplished the elimination of the selling grind by implementing the Black Lion Trading Company mechanic. Now let's see them eliminate the crafting grind, too. Guild Wars 3 perhaps 16:56, 15 June 2012 (UTC)