Feedback talk:User/Falconeye/Better Damage Type Mechanic

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sneak attack was a lot more than 50% if you were doing it right,a ny attack you made against a foe you were flanking or a flat-footed foe got sneak attack, unless i'm forgetting something major 24.130.140.36 02:23, 7 September 2011 (UTC)

and what's the actual suggestion here? are you saying damage types are ibalanced? 24.130.140.36 02:25, 7 September 2011 (UTC)

What 24 sez: what are you suggesting change in the game? – Tennessee Ernie Ford (TEF) 23:49, 13 September 2011 (UTC)
Trying to give an example of what Anet could do (or should do) to help curve the dominance of "Armor-Ignoring" damage; sadly im currently brain-dead on how to better articulate in a more concised manner. Any assistance appreciated.
Like most of my edits, I had this idea for years before being inevitably posted. --Falconeye 03:08, 14 September 2011 (UTC)