Feedback talk:User/Getefix/elona guild wars beyond

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Avatar of Kormir is beyond broken. Having every dervish enchantment be a jacked up Lyssa's Haste is a lolfaceroll (from daze). Blind immunity is such a bad idea and the remove condition is too similar to Avatar of Melandru. User Anvil God AsuraSignature.jpgAnvi God zzz... 23:13, 27 June 2011 (UTC)

hey leave me alone! im not a dev - how would you do it then? Getefix 15:01, 28 June 2011 (UTC)
Bonus armor when affected by a shout, bonus attack speed when affected by blind, enchant removal = 5 second speed/casting buff to all party members. --BriarUser Briar Sig 3.jpgThe Spider 15:20, 28 June 2011 (UTC)
what would an increase in attack speed for blind do for REGULAR players? shouldnt the armor and attack speeds be the other way around? if so the only thing i'd disagree with would be the enchantment removal effect, we'd need one that is useful and not overpowered Getefix 19:07, 28 June 2011 (UTC)
Elite Form. For 10...74...90 seconds, whenever you gain a Dervish enchantment, adjacent dazed foes' actions are interrupted. Whenever you lose a Dervish enchantment, you and adjacent foes are Blinded for 1...3...3 seconds. you You deal holy damage.While under the effects of a shout, you are not affected by Blind and gain +24 defense. You deal 50% less damage while Blinded. This skill is disabled for 45 seconds. User Anvil God AsuraSignature.jpgAnvi God zzz... 20:12, 28 June 2011 (UTC)
deal 50% less damage when blinded? blinded = bad right?
we want this to be good
try instead whenever you gain a dervish enchantment adjacent foes are dazed for x seconds, whenever you lose one, adjacent foes are interrupted, cured of daze and are blinded for y seconds, you deal holy damage with scythe attacks - end effect, you are blinded for z seconds? Getefix 21:11, 28 June 2011 (UTC)
You misread it. Reread. User Anvil God AsuraSignature.jpgAnvi God zzz... 22:18, 28 June 2011 (UTC)
@Get - Asuran Scan Asuran Scan is dandy aint it? Also no. I wrote exactly what I meant.
@Anvil - Why not instead of "All adjacent Dazed Foes are interrupted" just do "All Adjacent Foes receive 1...5...10 physical damage"? Would do the exact same thing, cut down description chunkiness, and allow for synergy with a few Necro skills. --BriarUser Briar Sig 3.jpgThe Spider 22:45, 28 June 2011 (UTC)
mmm so...

Elite Form. For 10...74...90 seconds, you deal holy damage whenever you gain a Dervish enchantment, adjacent foes take 1...20...25 damage. Whenever you lose a Dervish enchantment, adjacent foes are Blinded for 1...3...3 seconds. While under the effects of a shout, you are not affected by Blind and gain +24 defense. This skill is disabled for 45 seconds.

{PvP} Elite Form. For 10...74...90 seconds, you deal holy damage whenever you gain a Dervish enchantment, adjacent foes take 1...12...15 damage. Whenever you lose a Dervish enchantment, you and adjacent foes are Blinded for 1...3...3 seconds. While under the effects of a shout, you are not affected by Blind and gain +24 defense. You deal 50% less damage while Blinded. This skill is disabled for 45 seconds.

i like that :) should i update the page? Getefix 15:52, 29 June 2011 (UTC)
I don't think it should inflict blind, mostly because that would completely invalidate EDA. What about something like bonus armor for party members? "Blessing of Kormir" or something? --BriarUser Briar Sig 3.jpgThe Spider 16:15, 29 June 2011 (UTC)
blind is one of kormirs characteristics, having your eyes eaten by a demon tends to lead to blindness, maybe we can change it a bit by just being immune to blind and having another enchantment loss effect Getefix 18:59, 29 June 2011 (UTC)


weapons[edit]

love the ideas --you like that don't you..The Holy Dragons 21:14, 5 July 2011 (UTC)