Feedback talk:User/Insidious420/Locust's Fury: Attack Skill

From Guild Wars Wiki
Jump to navigationJump to search

It looks like this skill just does too many things. Extra damage, Posion, unblockable, critical hit, removes stance, disables stances. That's a bit too much I think. Rypofalem 12:39, 30 September 2009 (UTC)

How is that necessarily a bad thing? I don't think it's OP'd considering most of the effects are conditional to reward 'proper' use. What effect(s) would you remove? The stance kill & disable thing is an idea I've had for awhile & rather like it, what do you think? I'd get rid of +dmg if anything.... i n s i d i o u s 420 13:46, 30 September 2009 (UTC)
Actually on 2nd thought I'd possibly be inclined to agree. Poison is possibly a bit much in addition to everything else, maybe Bleeding instead, or no condition. i n s i d i o u s 420 14:26, 30 September 2009 (UTC)
It's good, not too far for a 10Energy elite.--Tea Cat ._. 14:37, 30 September 2009 (UTC)
Oh, sorry, my eyes must have skipped over the "If this attack lands while target foe is using a skill" part. Rypofalem 18:37, 30 September 2009 (UTC)
Kinda complicated. Wouldn't it need to be 1/4th activation? I don't recall any 3/4 attacks, just 1/4 and 1/2. Also, there is probably a better way to word the second part. Also, you can use {{gr|X|Y}} to make the progressions in the skill text. X is it at 0 and Y is it at 15. :P User Bathory Spirit to Flesh.jpg Bathory talk 16:54, 1 October 2009 (UTC)

I'm afraid this skill is too complex, too many conditionals and little effects. Keep skills nice and simple. Dark Morphon 13:25, 3 October 2009 (UTC)