Feedback talk:User/SuxToBeYou/Dragon Slash

From Guild Wars Wiki
Jump to navigationJump to search

I like the adrenaline management, every weapon category of war got something like this on a skill. --02:45, 26 July 2011 (UTC)

yeah, swords not being used in pvp is more due to swords not being dangerous than it is to dragon slash being mediocre. actually, dragon slash is mediocre because swords aren't dangerous... you have to gimp your attack skills (= half your bar) to get a good elite 24.130.140.36 02:59, 26 July 2011 (UTC)
It IS in use even in GvG (Cripslash), also you just need to buff the base damage -> conjure. Its a very constant but defensive weapon. the +2 on swordmanship = not much more damage, I would like to see it with cracked armor on it, it's a missing condition on wars right now (combinate with "Body Blow") maybe also add +x energy gain on it to get a better E-Management on expensive Hamstring builds. Also possible to make it unblockable --Kali Shin Shivara 20:55, 29 July 2011 (UTC)
There is a reasonable limit to what you can give it, adrenaline gain. energy gain, cracked armor, unblockable and large damage with conjure...that is a bit overkill if you ask me. Da Mystic Reaper 21:37, 29 July 2011 (UTC)

That's why +2 in swordsmanship : boosts damage a bit :/

Swordsmanship itself needs to be buffed. Believe or not but the large ammount of damage combined with the adrenaline gain makes this a powerful attack every 5 strikes and fuels other attack skills. If this would be in Strength it would have been one of the most popular elites. Da Mystic Reaper 21:42, 26 July 2011 (UTC)