Feedback talk:User/Talamare/Healing Ring

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Keeping with the original function of the skill, wouldn't it be more consistent to have the target not be healed? Or was changing this your intention? User Bathory Spirit to Flesh.jpg Bathory talk 06:05, 26 September 2009 (UTC)

The target would probably still be healed regardless due to Divine Favor bonus. :p Vili 点 User talk:Vili 06:56, 26 September 2009 (UTC)
Which is fine, to me. Doesn't this skill heal you Divine Favor bonus now? User Bathory Spirit to Flesh.jpg Bathory talk 07:02, 26 September 2009 (UTC)
you mean it makes a ring around the target, and heals everyone near the target except for the target... I think even if you made a spell like cost 1 energy and have 0 recharge with 500 healing, it still wouldnt be seen on any "none ball" teams -Talamare- feedback 10:13, 26 September 2009 (UTC)
Almost a joke suggestion but what if - Spell. Create Healing Ring at target ally's location. For 5 seconds, allies near this location are healed for 10...34...40 each second. -Talamare- feedback 11:45, 26 September 2009 (UTC)
Change the second suggestion to "target other ally" and it becomes preferable. Shayne Hawke 14:52, 26 September 2009 (UTC)
its a 10 energy heal with 20 seconds recharge... its fine with it having self target -Talamare- feedback 00:12, 27 September 2009 (UTC)