Feedback talk:User/Tekn0mancer/Angelic Bond
From Guild Wars Wiki
Jump to navigationJump to search
I'd like to see a buff to this skill but I fear that a 2s cast time would make it too difficult to use because it means the Paragon has to predict that an ally might die at least 2s in the future --Combatter 13:08, 18 November 2011 (UTC)
- Yeah, I see your point...but I'm not attached to the cast time, I just figured it would be a way to compensate for the reduced recharge. As it is though, this skill is totally McUseless. If a spirit or a freaking minion will burn your Paragon elite, why bother? I saw a few situations that this thing would have been useful, but it was useless because of minions/nature rituals/binding rituals. I didn't see any reason to rearrange my entire party just so I could bring a maybe-useful Paragon skill, which should only apply to players and H/H but doesn't. Of course, it probably won't get fixed because they're focused on GW2 (which they need to quit teasing us with and just release the damn thing). It's unfortunate, but we should probably forget that this skill even exists. -- Tekn0mancer (Talk) 01:19, 19 November 2011 (UTC)