Talk:Recuperation (PvP)
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Dispute[edit]
*The regeneration effect is checked on each player as they activate a skill. is disputed by Lania Elderfire while 217.87.251.48 has edited it back in twice now. Can we test this before we go re reverting it again? It should be simple enough to test. Health sack to 80%, cast recup, health sac once again (to get under 75% health) then use a random skill to see if you can start regening then cast a random skill after 75% to see if you stop. --Draygo Korvan 17:02, 7 March 2010 (UTC)
- So far it seems like the effect ends as soon as health rises above 75% without skill use, degening below 75% started the regen without skill use. Idk anymore, it seems to do both. Tidas 17:18, 7 March 2010 (UTC)
- Maybe there is a check 'pulse' that goes off every second or so to determine if you deserve regen or not, and skill usage automatically triggers this pulse maybe?--Draygo Korvan 17:20, 7 March 2010 (UTC)
- That seems to be it yeh, although its much longer than every second, I'd say every 10s or so. Regening above 75% seems to cancel the regen immediatly though still. Tidas 17:22, 7 March 2010 (UTC)
- Tested in a 1v1 setting with apply poison ranger as a degen. As soon as degen drops my health down to 75% it seems to kick in and I'm not doing anything, just standing there not using any skills. I also tested it applying poison continuously and just one application; no difference. This appears to be linked to the Shroud of Distress bug which the healing doesn't kick in until you use a skill even when degen has dropped the health down. But I tested that as well, and it seems to be that there is a slight delay with that skill, and regen still kicks in w/o skill usage within 3-8 seconds. --Lania Elderfire 17:23, 7 March 2010 (UTC)
- Further testing shows that the delay before regen kicking in is fairly random, and it seems to vary between 1-8 seconds or so. --Lania Elderfire 17:44, 7 March 2010 (UTC)
- Maybe there is a check 'pulse' that goes off every second or so to determine if you deserve regen or not, and skill usage automatically triggers this pulse maybe?--Draygo Korvan 17:20, 7 March 2010 (UTC)
Change[edit]
How about changing the skill. So that energy would be five and casting time would be two. Also, the HP regen could get to $ when its a lvl 12 restoration :D?
Related Skills[edit]
Is Never Surrender really a related skill now? ♥ Tyloric ♣ 19:22, 16 November 2010 (UTC)
- I'm removing it from the page. If anyone disagrees feel free to add it again. It's just that it's not on the PvE version, and the PvP version now has the same functionality. ♥ Tyloric ♣ 19:24, 16 November 2010 (UTC)