Talk:Shatter Enchantment

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15 e? 25 secs rech? NO! Ninjas In The Sky 15:31, 6 June 2008 (UTC)

Hurt monks and prepare for physical spike by removing guardian and follow up with enchanters conondrum, or strip veil to apply backfire.Farlong 11:04, 20 September 2008 (UTC)
or both ;) the damage is niiice
I think it's a terrible skill unless used with auspicious incantation, which makes the recharge too long for real good use. Maybe this followed by enchanter's conundrum and shatter delusions or something, but the energy is still poop. 158.123.160.40 18:05, 8 April 2009 (UTC)
it has to be 15 e and 25 seconds recharge because it is a fucking strong spike skill, 1 second cast time makes it very potent on a mes with some fast casting to effectively aid a bunch of armor ignoring damage AND removing a prot in a physical spike. thats why it is so expensive, because it is a deadly non elite skill. 95.88.126.174 22:12, 19 April 2009 (UTC)
I totally agree, this skill is balanced due to its cast time. that´s why it is a 15 e boner: you deal about 100 armor ignoring damage in half a second while also removing an enchantment. it´s a deadly bitch, stop whining about it being bad and learn pvp first. you will see why it´s got that kinda big recharge and needs a bunch of energy ... 84.145.227.46 01:03, 2 October 2009 (UTC)
Pve-ers can not appreciate it. From pve point of view it is garbage but in fact it is very good pvp skill. It would be appropriate this skill to have separate pvp/pve versions with the pve variant having lower cost - 10 or even 5 and lower recharge.
I constantly appreciate this skill when huge swarms of Wind Riders kill the entire party with "-100 Shatter Enchantment" x5. Vili 点 User talk:Vili 02:42, 16 January 2010 (UTC)
Why the fuck does your party have ~500hp? 209.105.200.153 22:28, 2 February 2010 (UTC)
hurr durr pve. --82.75.192.76 08:28, 28 May 2010 (UTC)
Yep in PvE all you really need is 450. HM is different but you can still easily vanq 90% of areas with ~450. But it looks like us PvE'ers got what we wanted in the end - lower recharge and lower e-cost. I run 2 of these skills on my 5 mes spike team now, combined with everything else it really puts discord team spike to shame. Discordway was getting really boring anyway. 114.77.98.223 04:57, 11 May 2011 (UTC)

How does this decide which enchantment to remove? Is it the last one casted, first, or is it just random? This has been bugging me in Jade Quarry. Ritz 09:15, 7 August 2011 (UTC)