Talk:Signet of the Unseen

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Make it a real skill --Cursed Angel talk 18:47, 1 December 2007 (UTC)

I agree...this would be a good, relatively balanced skill to have in the game. -AyaStowar
I think we would certainly see a rise in 8-person Mo/Me smiting/inspiration teams. This skill is horribly unbalanced on any player character. I suppose the giants and dolyak riders would still pose a slight thread, but just about every other group of monsters in the game would be crying "nerf". Perpetual knockdown (even in a two-man team), good damamge, and all of this "in the area" and activated at range. Sure.  :) --Mystisteel 05:25, 3 December 2007 (UTC)
You do have a point...although what if this skill had a long recharge time? Say..30-35 seconds?
It's an unbalanced skill, used to have fun and plow through Charr. Any use of this in PvE or PvP would be fairly insane, even with a longer recharge. For reference, take a look at the abilities of other smiting signets, both elite and non. I think you'll find this signet is way out there in regards to balance, and most certainly doesn't deserve a home on any real player's skill bar. It isn't even close enough to be balanced. --Mystisteel 15:09, 3 December 2007 (UTC)
/agree as well. This skill has everything needed. well, needs some balance for sure. Signet of Judgement is nothing compared to this. —ZerphatalkThe Improver 17:50, 9 December 2007 (UTC)

Im going to test something[edit]

whether undead foe are set on fire or if it hits any undead all foes begin burning im going to test now --Destructos Maximus 18:38, 31 December 2007 (UTC)

LOL i just came back here i forgot i even posted it but only undead r set on fire(like thats the main point of the skill anyway :P) --Destructos Maximus 22:51, 28 January 2008 (UTC)

Summoned Creature =/= Undead Secksy 08:08, 18 October 2008 (UTC)
Spirit summoned by Charr in Rise of the White Mantle = Summoned Creature. Paddymew 12:59, 28 April 2009 (UTC)