Talk:Stolen Sunspear Armor

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OK i dont get it you say that when you kill one of the coris guild masters you get a stolen sunspear armor .... but i kill 2 of them and only got one???,..... whats with that???--The preceding unsigned comment was added by User: (talk).

You don't get one every time. Calor Talk 02:53, 22 February 2008 (UTC)
Signing comments = good. — Eloc 04:22, 22 February 2008 (UTC)

Do you stop getting these after you get a few? I've gotten a handful, now i don't seem to get any anymore? have done at least 15+ runs without getting a single one (killing all guild masters). --Craz1 23:21, 15 February 2009 (UTC)

Its a low chance to get them, it seems. 03:27, 25 February 2009 (UTC)
I suspect it is like Nightfall Treasure Chests and Do Not Touch treasure, there might be a restriction on collecting Stolen Sunspear Armor per character after so many drops. Repeated tries may reduce the chances further so you have to revisit after a period of time for each of your characters. With the NF Treasure it is one calendar month per visit per character to get another treasure drop. - Bearz 17:50, 5 March 2009 (UTC)
Guess I've just been lucky. First time I attempted this mission, three guild lords killed, two Stolen Sunspear Armor (party was myself, 3 heroes, 4 henchies) -- Shadowborn 19:34, 8 June 2009 (UTC)

so once u equip a hero with this thats it, it cant be removed or replaced?. Hubbard User Hubbard sig icon.png The Dervish 07:06, 4 August 2009 (UTC)

You can talk to that specific [Hero Armor] NPC to switch back to the default set. If you want to switch back to this you can do it without another Stolen Armor. MionShion 06:46, 27 September 2009 (UTC)

I suspect that the above speculation about it becoming unavailable after a certain number of tries is correct. I have run this mission on 30 characters, each going through a minimum of 6 tries (14 char. 6 tries, 6 char. 10 tries, 10 char. 15 tries). The maximum number of SS armor I've received was 4 (1 char), several got 3 (11), several got 2(16), and the others got 1 (2). No character got any armor after the 3rd run through. Doing the math, this averages out to 9.8 runs per character and 2.7 armor drops per character with no drops after the 3rd run. This indicates that more than 3 or 4 runs is futile so take what you get the first few runs and move to another caracter. If you really want to get armor upgrades for all 5 heros that Stolen SS armor upgrades, you are unfortunately going to be forced to buy from someone that doesn't want the upgrades and is willing to sell. I've canvassed approximately 100 guildies and friends who tell me that they've seen little and no difference from the figures I've quoted above

First time I went through this I got 1 SSA after killing 4 of the 5 Lords. After reading this I think I'll try again with my other character that has access to the Challenge. Only thing I might change would be to add a speed buff of some sort...the sprint skill comes to mind. --RandwulfX 23:25, 21 February 2010 (UTC)
As a counter-example to this, I did four runs last night. On the second run, I got one SSA. This morning (say, roughly 9 hours later) I got another SSA on my third run. This afternoon, I did five runs. On the fifth run, the third and fourth guild lords each dropped one. My runs last night were only the first 3 guild lords, my runs today were the first 4. I used the same character throughout, and ran with 3 heroes. For anyone checking this talk page discussion and thinking that you need to try another character or wait a month after three runs, as the post I am replying to suggests — don't. Given the manner in which I received my four pieces over the last 16 or so hours, number of runs is not a contributing factor in the likelihood of drops. What *could* still be a factor is the number of SSA's you've already received. Past 4 and your chances may drop, but these were my first four. --drub 00:37, 25 October 2010 (UTC)

(Reset indent) I've just gotten 5 of them on a single run (my second one, I believe). Extremely lucky, sure, but it disproves the above speculation. Random drops are random, and it seems reasonable to attribute observed "lower drop rates" for the last piece to observation bias. I would suppose the same applies to all Nightfall challenge missions. 17:03, 17 April 2011 (UTC)

alas, the recently posted data isn't enough to disprove all the speculations.
  • We can say that the drop rate is above zero no matter how many runs or how quickly they drop.
  • We cannot say whether the drop rate drops under any of the scenarios listed.
The only way to say with any likelihood of accuracy is if lots of people post drop rate data from farming SSAs.  — Tennessee Ernie Ford (TEF) 17:50, 17 April 2011 (UTC)