Talk:Ward Against Melee

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WTB Ward Against Stupidity[edit]

Seriosly, henchmen and heros hav NO clue how to use this. I get attacked by a large group of warriors and which ward does Herta or Vekk cast? Ward against elements. In other fighters where they do eventually cast it, they won't cast it until 3 people are already dead. Dancing Gnome 15:30, 6 September 2007 (UTC)

I for one have more problems with my heroes running out of my ward as soon ast they're attacked by a melee fighter. Nicky Silverstar 20:39, 18 September 2007 (UTC)
Another problem is, this skill will be nerfed in 45 hours. 10 October 2007


serious nerf :(. Requires full speccing in earth to have the ward up even 50% of the time Coruskane 21:47, 6 March 2008 (UTC)

Yes, and unneccesary too. It was the only skill that got my Earth Elementalist into parties. I guess I'll just have to change it to a *yawn* fire nuker or something...Nicky Silverstar 23:40, 6 March 2008 (UTC)
Stop going on about only skill to get Earth ele into parties. Nobody brought earth eles, they took it on a /E secondary such as Me/E, N/E. --Lytel 23:48, 6 March 2008 (UTC)
LOL..."Nobody brought earth eles..."...aha, let's sratch that "Nobody brought earth eles..."anyhow...Maybe anyone using warding spells, must take some armor from the Earth attribute now while waiting for it to be cast again.--ShadowFog 13:01, 7 March 2008 (UTC)
"Stop going on about only skill to get Earth ele into parties. Nobody brought earth eles, they took it on a /E secondary such as Me/E, N/E. --Lytel 23:48, 6 March 2008 (UTC)"
You may not like it, but it is true. I play an Earth Elementalist and as long as I brought (the pre-nerf version of) this skill, people said things like: "Mmm, can't you go SF-nuker? Well, I suppose it's ok, you can protect the monks." Guess what they're saying now...Nicky Silverstar 15:17, 19 March 2008 (UTC)
Not to be a stick in the mud, I like myself to take different builds to play then playing the same ham and cheese everyday. Taking fire nuker everytime to battle, it tends to be boring. I didnt even see why this had to be nerfed, you could still take a solid hit from range professions,from casters to Paragon. Maybe they didnt want the Elementalist playing support like a Rt would, still, that was the fun of it with the Elementalist and this staple skill--ShadowFog 15:37, 19 March 2008 (UTC)
Lytel, just because you don't bring Earth Elementalists doesn't mean they don't exist and there is really no reason that it shouldn't last 25 seconds at 16 Earth Magic.
To frog, what made the Earth Elementalist fun were the wards, but only Ward of Stabilty and Ward Against Foes are playable now. 08:08, 18 April 2008 (UTC)
Just go Me/E put 12 into earth and Echo ward vs Melee, bam! A Maintained 50% block for the team.
Yeah... but you basically already spent half of your attribute points. What else can the mes still do other than doing echo ward? Saphatorael 16:28, 23 May 2008 (UTC)
Go with the Ward of Courage :3
Ward of manlyness ? Lilondra Eviscerate.jpg*poke* 07:10, 14 September 2008 (UTC)
Ward of bad jokes;o78.20.153.111 16:35, 30 January 2009 (UTC)