User:Heurist

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Attfibute  : 0 1 2 3 4  5  6  7  8  9  10 11 12           -------------------   | Expertise Saving  |  
Point Cost : 0 1 2 3 4  5  6  7  9  11 13 16 20          | Weapon MaxDmg Spd |  | 0  5 10 15 25 0%  |  
Total Cost : 0 1 3 6 10 15 21 28 37 48 61 77 97          | bow    15-28 2.++ |  | 1  5 10 14 24 4%  |  
----------------------------------------------------     | hammer 19-35 1.75 |  | 2  5 9  14 23 8%  |  
Bow Type                              Rng  Spd  Arc |    | sword  15-22 1.33 |  | 3  4 9  13 22 12% |  
Longbow, Storm Bow, Spirit attack     1.6  2.4  0.75|    | axe	   6-28 1.33 |  | 4  4 8  13 21 16% |  
Flatbow                               1.6  2.0  1.00|    | dagger  7-17 1.25 |  | 5  4 8  12 20 20% |  
Horn, Ivory, Shadow Bow               1.4  2.7  0.75|    | staff  11-22 1.75 |  | 6  4 8  11 19 24% |  
Recurve, Composite, Dead, Eternal Bow 1.4  2.4  0.50|    | wand	  11-22 1.75 |  | 7  4 7  11 18 28% |  
Short Bow, Half Moon, Spear           1.1  2.0  0.65|    | Scythe  9-41 1.75 |  | 8  3 7  10 17 32% |  
Staff, Wand                           1.4  1.75 ?   |    | Spear  14-27 1.5  |  | 9  3 6  10 16 36% |  
----------------------------------------------------      -------------------   | 10 3 6  9  15 40% |  
                                                                                | 11 3 6  8  14 44% |  
             %      (   armour effect         )              */2                | 12 3 5  8  13 48% |  
D = (((rawD*Dmod * (1/2^(((AL-(AL*AP))-DL)/40))) + plusD) * Dmult) - Dprot      | 13 2 5  7  12 52% |  
                                                                                | 14 2 4  7  11 56% |  
                                                                                | 15 2 4  6  10 60% |  
DL = rank*5 or level*3 | crit=+20DL | (rank>level/2+2) = rank*2                 | 16 2 4  5  9  64% |  
                                                        -3*(rank-(level/2+2))   | 17 2 3  5  8  68% |  
                                                                                 -------------------   
8(~9%/) ranks or 13(~5.33%/) levels doubles damage; +40AL halves damage                                
                                                                                                       
VL = round(V0+L*(V12-V0)/12)