User talk:Lancy1214/Monk/Protection Prayers

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5 Energy¼ Activation time5 Recharge time - (Protection Prayers) - Elite Enchantment Spell. (4...8...9 seconds.) Reduces incoming damage by 10 each time target ally takes damage. Damage effect: removes 1 condition and 1 hex. Damage effect: removes 1 condition and 1 hex. so this removes condition and hex when you take dmg as well ? pretty much makes you immortal all dmg becomes 0 / cant be interrupted/upkeepable at least remove the hex/cond remove .

  • Shield of regeneration might be better idea to change energy cost to 10 and damage reduction max 25
  • Maybe remove the energy penalty from protective bond ?
  • Shield of deflection would see more use if it works more like guardian Raemon 06:41, 29 October 2009 (UTC)
Will discuss the first first two proposals with Lancy, thank you! ^_^ As for SoD, an elite with double cost/recharge, uninterruptible, with superior blocking/armor and conditional AoE healing seems balanced as is, especially if foes are packing unblockables at which point skills like Guardian and Weapon of Warding become near useless. --Falconeye 07:37, 30 October 2009 (UTC)

Thoughts[edit]

Mark of Protection, Life Sheath, Life Barrier, Purge Conditions, Vital Blessing, Holy Veil and Purge Signet are all lolsy suggestions

When you buff skills, you don't make elites become elite elites, and normal skills to become elite. You don't add to the power creep either.

Please put more thought into your suggestions; it is things like this that cause anet to either not listen to the community at all, or keep listening to the wrong people all the time; thus having the game in such a sad and sorry state. Pika Fan 07:49, 30 October 2009 (UTC)