User talk:Lilondra/balancecomment
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Shard almost finished cloning GW. and in cloning I mean only the good part, the system. Boro 04:43, 16 May 2009 (UTC) you srs Cuz I rly can't wait having a gw like game with my balance :o Is it free ?Lilondra *panda* 05:43, 16 May 2009 (UTC)
- Network play isn't implemented yet. ~Shard 06:13, 16 May 2009 (UTC)
- NOEZ Lilondra *panda* 21:09, 21 May 2009 (UTC)
- What are the characteristics of the game engine ? Is streaming supported or will we freeze each time a resource is loaded ? Will the GUI be threaded like in GW ( average of 7 threads ) or will we get stucked each time a UI interaction miss the VBlank ? Will the network layer be synchronised on the VBL or will we have a ping frame rate independant ? Will our accounts be secured on your server(s)or will your game be player hosted ? etc. We want to know :) Yseron - 90.9.254.124 15:41, 7 June 2009 (UTC)
- NOEZ Lilondra *panda* 21:09, 21 May 2009 (UTC)
where have you been?[edit]
it's been like that since nightfall bro. bsurge was the first clue they stopped caring about balance. it's just gone downhill from there. -Auron 15:35, 7 June 2009 (UTC)
- I never said nightfall wasnt bad.Besides the fact that I was pretty bad back then (and are mediocre at best now) I just kept hoping they would actually try.Assuming they weren't retarded and tried to fix the game instead of giving the pve community what they want.Lilondra *panda* 15:54, 7 June 2009 (UTC)
- Ow Also this update isnt what made me realise this.The conclusion is just something I added to it.Lilondra *panda* 15:56, 7 June 2009 (UTC)
If you had reached this kind of conclusion from a 40 elite skill update, I wouldn't have cared, but why have you reached the conclusion that arenanet are terrible balancers, after a relatively good skill update :/ (in comparison ofcourse). Frosty 14:54, 10 June 2009 (UTC)