ArenaNet:Skill feedback/Dervish/Mysticism

From Guild Wars Wiki
Jump to navigationJump to search

Goril's Suggestion

Issue
Mysticism rely on Enchantmend which end.I think that this should be changed.
Suggestion
For example:
Mysticism.Whenever an Enchantment is cast on you or ends,you gain 2 Health for every rank and 1,5 Energy for every 3 ranks of Mysticism

Energy gain rounds up.

Or this example:
Mysticism.Whenever an Enchantment ends,you gain 1 Health for every rank and 1 Energy for every 3 ranks of Mysticism.Your Enchantments cost 2% less and recharge 3% faster for every rank of Mysticism

Because Dervish rely on Enches i think that little decrease recharge and cost of them is quite useful.