ArenaNet:Skill feedback/Elementalist/Ether Prodigy
From Guild Wars Wiki
Jump to navigationJump to search
Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Useless due to damage taken
- Issue
- 3 damage per energy is a bit excessive. Easily removed, exhaustion. Does not work well with attunements.
- Suggestion
- Add "If this enchantment ends prematurely you lose 10 points of exhaustion. Reduce damage per energy to 1. Ends if you use a Monk spell on allies." Change "Lose all enchantments" to "Lose all Monk enchantments."
Bathory's Issue 09:33, 14 February 2009 (UTC)
Comments & Suggestions Here, Please
- Issue
- Deals a lot of damage to yourself for energy.
- Suggestion
- 'Enchantment Spell. (8 seconds) The next time you cast an Elementalist spell, you gain 100...260...300% of it's Energy cost. You lose 3 health for each point of Energy that spell cost.
- This way, energy is gained much like Auspicious Incantation, and health loss can never be more than 75, which is manageable and even ignorable if used on a bar with Glyph of Restoration.
Ulterion's Issue --Ulterion 15:47, 1 May 2009 (UTC)
- Issue
- Exhaustion. Lyssa's got this beat.
- Suggestion
- Keep with same stats but remove 'exhaustion'. Increase recharge to 15-20 (like Lyssa, but with the perk of reaping better energy-gain (+2 regen more than Lyssa, and with half the recharge time due to picking primary ele).