ArenaNet:Skill feedback/Elementalist/Ether Prodigy

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Useless due to damage taken

Issue
3 damage per energy is a bit excessive. Easily removed, exhaustion. Does not work well with attunements.
Suggestion
Add "If this enchantment ends prematurely you lose 10 points of exhaustion. Reduce damage per energy to 1. Ends if you use a Monk spell on allies." Change "Lose all enchantments" to "Lose all Monk enchantments."


Bathory's Issue 09:33, 14 February 2009 (UTC)

Comments & Suggestions Here, Please

Issue
Deals a lot of damage to yourself for energy.
Suggestion

5 Energy1 Activation time15 Recharge time

'Enchantment Spell. (8 seconds) The next time you cast an Elementalist spell, you gain 100...260...300% of it's Energy cost. You lose 3 health for each point of Energy that spell cost.
This way, energy is gained much like Auspicious Incantation, and health loss can never be more than 75, which is manageable and even ignorable if used on a bar with Glyph of Restoration.

Ulterion's Issue --Ulterion 15:47, 1 May 2009 (UTC)

Issue
Exhaustion. Lyssa's got this beat.
Suggestion
Keep with same stats but remove 'exhaustion'. Increase recharge to 15-20 (like Lyssa, but with the perk of reaping better energy-gain (+2 regen more than Lyssa, and with half the recharge time due to picking primary ele).