ArenaNet:Skill feedback/Elementalist/Slippery Ground

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

Overpowered with Fast Casting

Issue
Use with Fast Casting, Steam, and Glyph of Immolation gives no time to remove the blind condition.
Suggestion
Double recharge if there are any recharging fire magic skills on your skillbar OR 50% fail with no energy storage.

Bathory's Issue 09:22, 14 February 2009 (UTC)

Issue
This skill offers little utility, no damage and has a rather useless condition. (Blinded Physicals don't need to be knocked down and casters don't suffer at all from blind.)
Suggestion

10 Energy1 Activation time20 Recharge time

Ward Spell. (10...18...20 seconds) Foes in this ward moving faster than normal are knocked down when struck by elemental damage.
This is a pretty big functionality change, but this skill would function similarly to Churning Earth, while keeping consistent with dealing no damage. Usage wise it'd be much like Ward Against Foes where it would be best against kiting away from enemy melee.