ArenaNet:Skill feedback/Mesmer/Ether Feast
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Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
TimeToGetIntense's Issue -- 17:54, 3 April 2008 (UTC)
- Issue
- Unreliable because you need to be in cast range of an enemy.
- Suggestion
- Increase casting range to 150-200% of normal cast range. Maybe up the healing a little.
Don Knowall's Issue -- 11:23, 11 April 2008 (UTC)
- Issue
- No healing skills without an enemy in spell casting range.
- Suggestion
- Target loses 3 Energy. You are healed 20...44...50 for each point of Energy lost.
- Are you serious? people would make teams to grief their allies' energy.
- This skill is a Mesmer's main heal so a penalty should be included, even if it means that 'the caster loses 5 more energy if no foes are in range.' --87.74.2.167 19:45, 27 July 2008 (UTC)
- Are you serious? people would make teams to grief their allies' energy.
PT's Issue -- 18 April 2008 (UTC)
- Issue
- There is no issue about this skill, this skill is perfectly balanced!!!
- Suggestion
- Don't buff this skill more, buffing it would make it an overpowered self heal skill. at the Moment you pay only 5 Energy every 8 seconds for a whopping 120+ HP heal !!! So much heal even certain Monks heal skills not, which can be used on the monk hisself and require high favor too, to get such a high self heal. Who suggests to buff this skill more, is a serious Noob. maybe slight effect changes, but absolutely NO buffs anymore to the heal power...
Maybe decreasing the Energy Cost to 1, increasign the recharge to 10 and removing the target loses 3 energy effect to make this skill usable without havign foes at near ...