ArenaNet:Skill feedback/Mesmer/Illusion of Weakness

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Illusion of Weakness Illusion of Weakness

Underwood's Issue -- 05:42, 11 October 2008 (UTC)

Discussion

Issue
Suppose to be a buffer for Mesmers since they lack defense.
Faithful Intervention which provides the same effect but is better overall.
Suggestion
To make it viable for in combat use remove the you lose health clause.


Desocupado's Issue -- (22:38 28 November 2008 (GMT-3))

Issue
Heavy life loss.
Suggestion
Effect: same as old one, less life loss.

Uay's -- 15:21, 21 July 09 (GMT+1)

Issue
Unusable needs no life lost and make it viable for dervish to use as well.
Suggestion

10 Energy1 Activation time30 Recharge time Enchantment Spell. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202...240 Health.