ArenaNet:Skill feedback/Mesmer/Signet of Disenchantment
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Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Marsc's Issue -- 15:13, 2 March 2008 (UTC)
- Issue
- Most skills that remove enchantments don't require as steep as a sacrafice as this signet and the way it is your pretty much required an energy management skill. also removing 1 enchantment makes this skill almost useless apart from removing shadow form.
- Suggestion
- Move the skill to inspiration and make it remove 2...3 enchantments but makes you lose 20 energy for each enchantment they lose.
Zerpha The Improver's Issue -- 16:48, 26 March 2008 (UTC)
- Issue
- Energy loss also occurs even if no Enchantment is removed.
- Suggestion
Make this actually useful
- Issue
- Lose All Energy effect makes this skill a waste.
- Suggestion
- Change this skill to "Remove an Enchantment from target foe. If an Enchantment is lose, lose all energy. For each point of energy lost in this way, target foe takes 1..4..5 damage, maximum damage 140." This cannot be used to spike damage as it requires an enchantment to be removed, and the energy loss is not worth using this just for damage.
Desocupado's Issue -- (11:17 21 December 2008 (UTC))
- Issue
- Same as above.
- Suggestion
- Decrease energy loss to 25..15 energy, based on domination.