ArenaNet:Skill feedback/Monk/Balthazar's Spirit

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Balthazar's Spirit Balthazar's Spirit

Issue -- 14:19, 11 February 2009 (UTC)

Issue
The adrenaline gain is pointless, to get one strike of adrenaline you need to get hit 5 times at 13 smiting prayers.
Suggestion
Change this to a no attribute line and remove the adrenaline gain.
Balthazar's Spirit Balthazar's Spirit
-1Tango-upkeep.png,

5 Energy1 Activation time5 Recharge time - (no attribute) Enchantment Spell.

Target ally gains 1 energy when taking damage.
-=or=-
Change this skill to gain more adrenaline per hit and make it require to put a few points in smiting prayers to gain energy.
Balthazar's Spirit Balthazar's Spirit
-1Tango-upkeep.png,

10 Energy1 Activation time10 Recharge time - (Smiting Prayers) Enchantment Spell.

Target ally gains 1 strike of adrenaline every 5...3...2 times and 0...1...1 energy every time when taking damage.
-=or=-
Change this skill to increase the normal adrenaline gain:
Balthazar's Spirit Balthazar's Spirit
-1Tango-upkeep.png,

10 Energy1 Activation time10 Recharge time - (Smiting Prayers) Enchantment Spell.

Target ally gains 0...80...100% more adrenaline and 0...1...1 energy when taking damage.
-=and=-
Balthazar's Spirit Balthazar's Spirit (PvP)
-1Tango-upkeep.png,

10 Energy1 Activation time30 Recharge time - (Smiting Prayers) Elite Enchantment Spell.

Target ally gains 0...80...100% more adrenaline and 0...1...1 energy when taking damage.

83.29.96.230 15:21, 10 June 2009 (UTC)

Issue
In PvE farming it's ok, but it's useless in PvP.
Suggestion
Splint into pvp and make this skill like:

10 Energy1 Activation time20 Recharge time

For 1...8...10 seconds, target ally deals +3...11...13 damage and gains 20...44...50% adrenaline more.
Alternative to nerfed SoH.