ArenaNet:Skill feedback/Monk/Smite Condition

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Smite Condition Smite Condition

Recharge too long

Issue
It can't handle anywhere near the number of conditions skills from other lines can.
Suggestion
Reduce recharge to somewhere in the region of 4-5. Possibly decrease the area of the holy damage to compensate.

Pluto's Issue - 00:10, 10 October 2008 (UTC)

Issue
Too big an aoe effect makes builds with hero smiters too good at pressure.
Solution
Obviously, reduce the aoe range to "nearby." Same thing on smite hex.