ArenaNet:Skill feedback/Necromancer/Jaundiced Gaze
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Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Brit's Issue -- 09:43, 10 March 2008 (UTC)
- Issue
- Poor in comparison to Blood of the Aggressor and now the 1e sac skills.
- Suggestion
- Reduce cost to 5e.
Bathory's Issue 08:15, 10 April 2009 (UTC)
Comments & Suggestions Here, Please
- Issue
- This skill has a high energy cost for a skill that will usually only cause damage. It's short recharge can't be taken advantage of for this fact. This change would make this a better skill for a Necromancer to pump out damage but would draw major attention to their own health. If used constantly, the Necromancer could very easily kill themselves - as even at 15 Blood a character with 480 Health sacrifices 81 Health. At higher amounts of health, this gap would be even larger.
- Suggestion
- 17%
- Spell. Steals 18...52...60 Health if target foe has more health than you. Deals 18...52...60 damage if target foe has less health than you.