ArenaNet:Skill feedback/Necromancer/Taste of Pain

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

Overshadowed by Signet of Lost Souls

Issue
Recharge time too long to be useful, linked to useless attribute(and a minion master is probably not bringing this). Most people would bring Signet of Lost Souls over this, as the signet gives you energy, costs nothing, and the healing is only slightly less. Shorter recharge time helps as well.
Suggestion
Reduce recharge to 5 seconds. Change to 10 energy, 1/4 second cast, 5 second recharge "You gain 30...126...150 health. If target foe's health is below 50%, gain 7 energy." This way, you can use it as an effective self heal, but if you don't use it skillfully(just spamming it randomly) the 10 energy cost will get you.