ArenaNet:Skill feedback/Ranger/Pestilence

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Pestilence Pestilence

Greenery's Issue -- 08:24, 11 October 2008 (UTC)


Requires dead creature to spread its conditions.
Instead of waiting for them to die to spread conditions, replace it with the same effect like Lacerate. For example, any creature with less than 40% of health spread its condition to others in the area.

Bathory's Issue 00:58, 5 April 2009 (UTC)

Comments & Suggestions Here, Please

Not a very useful effect. Once enemies start dying, if they're close enough to spread the conditions - their allies are near death anyway. The following suggestion for functionality would make it more useful for condition teams while they inflict conditions, but would also hurt their own team.

5 Energy5 Activation time60 Recharge time

Nature Ritual. Create a level 1...8...10 spirit (30...78...90 seconds lifespan). Creatures in range have -1 health degeneration for each Condition they are suffering.