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Greenery's Issue -- 08:24, 11 October 2008 (UTC)
- Requires dead creature to spread its conditions.
- Instead of waiting for them to die to spread conditions, replace it with the same effect like Lacerate. For example, any creature with less than 40% of health spread its condition to others in the area.
Bathory's Issue 00:58, 5 April 2009 (UTC)
- Not a very useful effect. Once enemies start dying, if they're close enough to spread the conditions - their allies are near death anyway. The following suggestion for functionality would make it more useful for condition teams while they inflict conditions, but would also hurt their own team.
- Nature Ritual. Create a level 1...8...10 spirit (30...78...90 seconds lifespan). Creatures in range have -1 health degeneration for each Condition they are suffering.