ArenaNet:Skill feedback/Warrior/resolved Axe mastery

From Guild Wars Wiki
Jump to navigationJump to search
Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.
Question Mark.png Warning: This page is believed to have unresolved attribution issues. Please add attribution information on the talk page.


Axe Rake

Done25's Issue -- Weak damage

Discussion

Issue
It's a non-conformist *rage* D:<
Suggestion
Double the damage to match it's sister skill Axe Twist. Cripple is't that much overly powerful if the person your fighting isn't going to run away. (Another warrior)

Whirling Axe

BetrayedArk's Issue -- 11:50, 8 March 2008 (UTC)

Discussion

Issue

Whirling axe has no use in PvP because of the massive block way

Suggestion

Change Whirling Axe so that it has higher Adren. to 3 strikes, Lower damage to +18, Make the skill activation 1/2 second remove the "If blocked part".

Edi's Issue -- 11:50, 8 March 2008 (UTC)

Discussion

Issue

This skill have no use in PvP. Even lowered block duration will not imporve it's usefulness, because there are much better alternatives.

Suggestion

Completely rework it. In example:

Burning Axe 6 Tango-adrenaline.png
Elite Axe Attack. If this attack hits, you strike for +5..17..20 damage and target foe begins burning for 0..2..4 seconds.

8765's Issue -- 21:05, 30 March 2008 (UTC)

Issue

Same as above. The 15 sec disable is too long.

Suggestion

To me, the icon looks like a thrown axe. "If this attack hits, you strike for +5..17..20 damage. This skill has half the normal spell range. If it is blocked, Whirling Axe is disabled for 5 seconds."

Still Underpowered 12:40, 16 May 2008 (UTC)

Issue
Still underpowered
Suggestion 1
Add a "While activating this skill, you have a 75% chance to block attacks" clause. This is the same as someone suggested on the skill's Talk Page.
Reasoning
This might seem like a wierd (and bad) idea but since this is a highly spammable skill, you will get the block effect for a high total time. To maximise on this you could also make it a slower attack than other skills but buff the damage from +5...17...20 to, say, +8...26...30 for example. The disabled duration needs to be reduced too though.
Suggestion 2
2 Adrenaline 2 Recharge time
"If Whirling Axe hits, you strike for +5...17...20 damage and attack up to 2 other adjacent foes for +3...10...12 damage."
Also add a recharge of a second or two so that the three hits don't instantly recharge it.
Reasoning
This gives it an extra AoE effect (like Cyclone Axe) as a buff and replaces the disabled duration if it's blocked with losing the bonus effect, so it's overall more powerful but still fits in with the "whirling" theme.
New Suggestion (No. 3)
5 Adrenaline 2 Recharge time
"Attack target foe and up to 2 other adjacent foes for +3...15...18 damage. Each attacking foe you hit is interrupted, and if that foe was using an attack skill it takes an additional 5 seconds to recharge."
Reasoning
Like above, it makes it like an elite, adrenaline-based Cyclone Axe, and while it deals only slightly more damage it only hits up to three targets. This isn't as much as a drawback as it sounds, though, since (good) foes rarely clump up together that much anyway. On the other hand, it should be better overrall since it loses the increased recharge bit and gains the ability to interrupt (and disable) attacking foes, making it nice for linebacking. It would also help to charge up other adrenaline skills since it hits multiple times.

Lann's Issue -- 12 June, 2008

Issue

Weak effect, bad downside, useless in pvp

Suggestion

Make it like its sword cousin quivering blade

  • 2 Adrenaline. If Whirling Axe hits, you strike for 5...17...20 damage. If this attack is blocked, you are dazed for 8 seconds.

Olds' Issue -- 10 July 2008

Issue

Like Cleave, but more boring.

Suggestion

8 Adrenaline If this attack hits, you strike for +15..27..30 damage and do a critical hit. This skill has normal spell range. Hits all foes in the path. While the attack is en route, you cannot attack.

Durga Dido's Proposal

Issue
The disabling part of this skill makes it unwanted.
Suggestion
2Tango-adrenaline.png If Whirling Axe hits,Whirling Axe does +4...8 damage (maximum bonus 32 ) for each other fully charged adrenaline skill you have.

Frosty's Issue

Issue
For an elite axe attack you really want some damage.
Suggestion
Either up the damage/make the skill 1 second attack for quicker damage application OR
Completely redesign the skill, into Elite Axe Attack, Interrupts target foe's action, if that foe was using a Spell, you deal +5...17...20 and any stances target foe has are disabled for 2...5...7 seconds. 5 Adren, 1 sec activation or maybe 1/2.