ArenaNet talk:Developer updates/20080509

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O.o finnally ^_^, will PvE skills then be rebalanced to reflect there non-PvP status? 68.151.27.108 17:45, 9 May 2008 (UTC)

Think about it though, this can work both ways. They can edit the skills for PvP to make changes without affecting the PvP side of the game, giving skill balancers much more freedom with which to reign. :) UserDrago-sig.gif Drago 20:01, 9 May 2008 (UTC)
Nice idea, actually... —ZerphatalkThe Improver 20:53, 10 May 2008 (UTC)

About time... it's only been 2 1/2 years...

This should never happen. In fact, they should eliminate existing PvE-only skills. The answer is to nerf the extraordinarily difficult PvE areas (in non-hard mode anyway). --Emkyooess 21:44, 12 May 2008 (UTC)

There is no extraordinarily difficult non-hard mode PvE area tho....surely? --Shaia 13:25, 13 May 2008 (UTC)

This is about time, to many of my favorite builds get nerfd by pvp concerns. Paragons for instance. if anything PVE could be harder, now lets get them to fix the drop rate to scale up with the number of none npc persons in a group. Fathor!

ehh, im not sure i agree. While crap like the shroud of silence nerf is complete bs, most of the updates are a nice change to the game, forcing me to remake my builds, which in turn makes it more interesting and fresh. Farwind 21:36, 14 May 2008 (UTC)
Hmm, I like this announcement. Skill changes always have the good effect, that people can think about cool new builds. But when they buff PvE-skills, they could finally nerf Ursan Blessing. Nobody would have to use this skill anymore, if there would be powerful pve-skills. There's no fun to play GW all day long with the same skillbar and without any challanges, isn't it? -- ZorroZ talk 14:38, 22 May 2008 (UTC)

Revert Previous Nerfs?

Does this mean they will revert previous nerfs done to skills like LoD and others skills that were nerfed due to PvP but were okay in PvE Gordy 17:32, 21 May 2008 (UTC)

"With such a system we can revert high-impact nerfs, such as Light of Deliverance and Defensive Anthem, to make them strong again in PvE." 68.50.6.13 18:35, 21 May 2008 (UTC)

Blessings does not seem to be part of their incoming update. Yseron - 90.28.76.54 19:16, 21 May 2008 (UTC)

Silly me :) ! I also forgot to mention that shadow form assassins will be able once again to trap pugs by agroing a max of foes at the tomb of the primeval kings. How fun ! Horray ! Long life to ANet ! Did I tell you about multi-account users that leave in the middle of alliance battles to speed up zeichen keys farming ? Hooray ! Hip Hip Houra ! Yseron - 90.28.76.54 19:21, 21 May 2008 (UTC)