ArenaNet talk:Skill feedback/Dervish/Reap Impurities
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"Scythe Attack. If this attack hits target takes +1...25...31 damage. You gain 10...25...30 health for each condition on foe(maximum 90)." 10e 6r
- Thats my suggestion. Prokiller88 00:16, 3 March 2008 (UTC)
- Interesting. It still has to contend with 77 health (14 scythe) from victorious sweep though. --Life Infusion «T» 04:16, 4 March 2008 (UTC)
- Suggestion doesn't work because scythes can hit more then one target. Also I consider Reap Impurities a more effective heal then Victorious Sweep anyway. Victorious gives you a heal when you have more health then your target. In other words, you probably don't need a heal. Dutchsmurf 13:19, 4 March 2008 (UTC)
- How many times have you see in ha/gvg where 2 people actually are close enough for that? I haven't at all and at most there is just 1 condition on your target. Prokiller88 23:26, 7 March 2008 (UTC)
- Suggestion doesn't work because scythes can hit more then one target. Also I consider Reap Impurities a more effective heal then Victorious Sweep anyway. Victorious gives you a heal when you have more health then your target. In other words, you probably don't need a heal. Dutchsmurf 13:19, 4 March 2008 (UTC)
- Conditions are much easier to force on a target than being at greater hp, especially for Dervs. in that respect I'd say the 8 recharge is justified, however the 10 energy thing is a bit crap, maybe it should refund energy (max 10) for each condition on the target. --Ckal Ktak 21:24, 20 April 2008 (UTC)
- No thanks. Stupid idea. I don't want to give another attack to sway rangers. Stop whining, scythes are the most imbalanced weapon and deserve a nerf. --The preceding unsigned comment was added by User:72.71.208.3 (talk).
- Conditions are much easier to force on a target than being at greater hp, especially for Dervs. in that respect I'd say the 8 recharge is justified, however the 10 energy thing is a bit crap, maybe it should refund energy (max 10) for each condition on the target. --Ckal Ktak 21:24, 20 April 2008 (UTC)
- It's not, in fact, i barely see it used at all. --Ckal Ktak 14:18, 16 September 2008 (UTC)
- 150 on a good day, personally most people stick to Chilling victory, pious assault and mystic sweep because they do more damage quicker, gaining a little health isn't going to kill the target any quicker. --Ckal Ktak 12:13, 17 September 2008 (UTC)
- If you're abusing WS, you should be using VS with it. -- NUKLEAR IIV 14:58, 17 September 2008 (UTC)
- "Victorious Sweep. If you're winning, you win even more. If not, your target says, "OMGWTF I just lost 150 health?!" and you gain 70 health next time you use in (in 4 seconds)." Reap Impurities really doesn't compare. Balancing according to the chance to hit multiple targets is moot; for one, they both have that capacity, and for another, neither really ever accomplish that. I think the heal-per-condition would be fitting. Raine - talk 02:50, 12 November 2008 (UTC)
- If you're abusing WS, you should be using VS with it. -- NUKLEAR IIV 14:58, 17 September 2008 (UTC)
- 150 on a good day, personally most people stick to Chilling victory, pious assault and mystic sweep because they do more damage quicker, gaining a little health isn't going to kill the target any quicker. --Ckal Ktak 12:13, 17 September 2008 (UTC)