ArenaNet talk:Skill feedback/Elementalist/Invoke Lightning

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In hindsight, this might be a bit to powerful.. the skill would do upwards of 160 damage to 3 targets, which is a bit much even for an elite. Its also, however, in a spec that focuses on high powered spiking skills. I worry about potential abuse, but If it sees to much play you could lower the damage to make up for the cracked. I just think that the utility of cracked encourages the use in both balanced and caster spikes. --Angelic Loki 19:41, 10 April 2008 (UTC)

Since this skill is primarily meant for PvE, to make an Air Elementalist somewhat viable, I'd suggest simply dropping the 3 target limit. 145.94.74.23 10:40, 20 April 2008 (UTC)
Disagreement with main suggestion, this thing just needs a recharge drop and it's be fine. It'd probably never lose it's max 3limit because that'd make it a nuke, and air can't be given nukes.--Ckal Ktak 21:14, 20 April 2008 (UTC)
I would accept a decrease in the recharge time, that would make it work as well, but you have to make it viable compared to Blinding Surge, which is hard to do. --Angelic Loki 08:49, 25 April 2008 (UTC)
WackyIdea: Lower cast time to 0.25 seconds, increase recharge to 30. Becomes a KLABANG skill. -- NUKLEAR User NuclearVII signature 3.jpgIIV 21:53, 26 April 2008 (UTC)
Lightning Orb -> Invoke would own face, and Its a spike I dont really wanna see, but I think you were being sarcastic. --Angelic Loki 01:12, 29 April 2008 (UTC)
Was I? Yeah, I was. kinda. This doesn't need a fix, It is semi decent airspike. -- NUKLEAR User NuclearVII signature 3.jpgIIV 20:41, 30 April 2008 (UTC)
I agree its a good spike skill, I just think it need a bit more utility... You can either use a spike skill with almost no AoE, or you can Remove a melee/ranger for 1-3 seconds. The second is much more powerful, since L-Orb gives the same damage as this skill. --Angelic Loki 02:53, 1 May 2008 (UTC)